A new analytical framework for understanding literary videogames, the literary-ludic spectrum, illustrated by close readings of selected works.designed to make players reflect on conventional aspects of games such as fast- paced action, rule-governed kinetic behavior, ... a a#39;highera#39; or a a#39;lowera#39; form of play, and has consequently shared the lattera#39;s spectacular value fluctuations on the metaphysical stock-market. ... forms of human interaction and entertainment have had a difficult time being accepted in contemporary literary scholarship and tend anbsp;...
Title | : | Literary Gaming |
Author | : | Astrid Ensslin |
Publisher | : | MIT Press - 2014-03-14 |
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